RulesHouserulesInspiration Points
  • Stackable, shareable points (IP) that allow rerolls of d20 test1
  • Use after rolling before knowing the outcome
  • Lasts only until the end of session, can be converted to gold

How to obtain

  • do the recap of last session
  • inspired, thought out answer to role play question
  • doing epic/funny stuff, helping allies
  • role playing character in a way that's true to their personality traits, ideals, bonds, and flaws
  • doing something DM deems worthy, like remembering story points
  • get IP from an ally - players can share IP

[!tip] Players can NOMINATE OTHERS for inspiration, if they liked something the player did (helpful if DM forgets to give out IP)

How to spend

After rolling for ability check/attack roll/saving throw but before knowing the outcome, you can spend:

  • 1 IP
    • you reroll d20 test*, new roll is used (NAT 1 cannot be rerolled)
  • 5 IP
    • you automatically get natural 20 on d20 test
    • OR you make the DM reroll a d20 test

Converting inspiration

Inspiration points last only one session, and are not transferable to following sessions. At the end of a session, if you have any unused inspiration left, you can convert it to gold in two ways:

  • get 25 gp for each IP
  • flip a coin
    • heads = 50 gp for each IP
    • tails = nothing

Footnotes

  1. d20 test = ability check/attack roll/saving throw

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